Practice Factory Method Pattern - 27.3.2 | 27. Design Patterns | Advanced Programming
K12 Students

Academics

AI-Powered learning for Grades 8–12, aligned with major Indian and international curricula.

Professionals

Professional Courses

Industry-relevant training in Business, Technology, and Design to help professionals and graduates upskill for real-world careers.

Games

Interactive Games

Fun, engaging games to boost memory, math fluency, typing speed, and English skills—perfect for learners of all ages.

Practice Questions

Test your understanding with targeted questions related to the topic.

Question 1

Easy

What is the primary purpose of the Factory Method Pattern?

💡 Hint: Think about how this pattern promotes flexibility in code.

Question 2

Easy

Name one real-world application of the Factory Method Pattern.

💡 Hint: Consider software systems that require interchangeable components.

Practice 4 more questions and get performance evaluation

Interactive Quizzes

Engage in quick quizzes to reinforce what you've learned and check your comprehension.

Question 1

What does the Factory Method Pattern enable developers to do?

  • Directly instantiate objects in the code
  • Provide an interface for creating objects
  • Only work with a single object type

💡 Hint: Reflect on the benefits of abstraction in design patterns.

Question 2

True or False: The Factory Method Pattern can help reduce coupling in code.

  • True
  • False

💡 Hint: Think about how dependencies influence software design.

Solve 1 more question and get performance evaluation

Challenge Problems

Push your limits with challenges.

Question 1

Explain how the Factory Method Pattern could be applied in a shopping cart application where different types of products exist, e.g., digital vs. physical goods.

💡 Hint: Focus on how the factory will create products based on characteristics.

Question 2

Design a software component that utilizes the Factory Method to manage various notification types (e.g., Email, SMS, Push Notifications). Outline the classes and their interactions.

💡 Hint: Consider how user preferences will dictate the object creation.

Challenge and get performance evaluation