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Object-Oriented Programming (OOP) is explored as a programming paradigm centered around classes and objects, emphasizing modular software design. Key OOP principles including encapsulation, inheritance, polymorphism, and abstraction are detailed within the context of Java. The chapter underlines Java's practicality and robustness as an object-oriented language ideal for various software applications.
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References
ca11-4.pdfClass Notes
Memorization
What we have learnt
Final Test
Revision Tests
Term: ObjectOriented Programming (OOP)
Definition: A programming paradigm that organizes software design around objects and classes to improve modularity and maintainability.
Term: Encapsulation
Definition: The bundling of data (variables) and methods that operate on that data within a class, restricting direct access to some components.
Term: Inheritance
Definition: A mechanism where one class can inherit properties and methods from another class, enabling code reuse.
Term: Polymorphism
Definition: The ability of different classes to be treated as instances of the same class through method overriding and overloading.
Term: Abstraction
Definition: The concept of hiding complex implementation details and exposing only the necessary features of an object or class.