Practice Branch Misprediction and Penalty - 4.4 | 4. Branches and Limits to Pipelining | Computer Architecture
K12 Students

Academics

AI-Powered learning for Grades 8–12, aligned with major Indian and international curricula.

Academics
Professionals

Professional Courses

Industry-relevant training in Business, Technology, and Design to help professionals and graduates upskill for real-world careers.

Professional Courses
Games

Interactive Games

Fun, engaging games to boost memory, math fluency, typing speed, and English skillsβ€”perfect for learners of all ages.

games

Practice Questions

Test your understanding with targeted questions related to the topic.

Question 1

Easy

What is a branch misprediction?

πŸ’‘ Hint: Think about the flow of control in a program.

Question 2

Easy

What happens during a pipeline flush?

πŸ’‘ Hint: Consider what the processor must do when it realizes a mistake.

Practice 4 more questions and get performance evaluation

Interactive Quizzes

Engage in quick quizzes to reinforce what you've learned and check your comprehension.

Question 1

What commonly occurs after a branch misprediction?

  • Pipeline Freeze
  • Pipeline Flush
  • Pipeline Fill

πŸ’‘ Hint: Think about what happens to wrong instructions in the pipeline.

Question 2

True or False: Branch mispredictions have minimal impact on processor performance.

  • True
  • False

πŸ’‘ Hint: Consider how mispredictions affect the execution flow.

Solve and get performance evaluation

Challenge Problems

Push your limits with challenges.

Question 1

Draw a diagram of a pipelined processor with indications for where mispredictions might occur and what a pipeline flush would look like.

πŸ’‘ Hint: Focus on how instructions move through various stages and where they might go awry.

Question 2

Describe a practical application where branch prediction techniques can be applied to improve performance. What specific strategies would be employed?

πŸ’‘ Hint: Think of areas in computing where many branches may occur in a decision-making process.

Challenge and get performance evaluation