Practice Design Metrics and Measures - 2.3 | 2. Fundamentals of Computer Design | Computer Architecture
K12 Students

Academics

AI-Powered learning for Grades 8–12, aligned with major Indian and international curricula.

Professionals

Professional Courses

Industry-relevant training in Business, Technology, and Design to help professionals and graduates upskill for real-world careers.

Games

Interactive Games

Fun, engaging games to boost memory, math fluency, typing speed, and English skills—perfect for learners of all ages.

Practice Questions

Test your understanding with targeted questions related to the topic.

Question 1

Easy

What does clock cycle time refer to?

💡 Hint: Think of how often the clock signals change.

Question 2

Easy

Define throughput.

💡 Hint: It's about how much work we finish.

Practice 4 more questions and get performance evaluation

Interactive Quizzes

Engage in quick quizzes to reinforce what you've learned and check your comprehension.

Question 1

What does a lower clock cycle time generally mean for a CPU?

  • Less processing power
  • Higher performance
  • More power consumption

💡 Hint: Think about speed.

Question 2

True or False: Latency is the measure of how much work can be done in a given period.

  • True
  • False

💡 Hint: Consider the difference between delays and amounts.

Solve 1 more question and get performance evaluation

Challenge Problems

Push your limits with challenges.

Question 1

A CPU completes 1000 cycles for 250 instructions. Calculate its CPI and discuss the implications of this value.

💡 Hint: Utilize the CPI formula.

Question 2

You have two CPUs: CPU A costs $300 and has a performance rating of 1500 tasks per hour. CPU B costs $450 and performs 2500 tasks per hour. Determine which CPU offers the better cost to performance ratio and why.

💡 Hint: Calculate tasks per dollar for comparison.

Challenge and get performance evaluation