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Today, we're discussing indirect modes, where the instruction specifies an address that points to where the actual operand is located.
Could you clarify what you mean by the operand being located somewhere else?
Sure! In indirect modes, instead of the instruction giving a direct value, it gives a memory address where that value is stored. For example, if you want to load a value into a register, you first look at the address specified in memory to find what you actually need.
So, the CPU uses that address to fetch the real value?
Exactly! And this process can involve multiple stages. Think of indirect modes as requiring a lookup to find the real value, thus creating a multi-step operation.
What are the two types of indirect modes you mentioned?
Great question! We have memory indirect mode and register indirect mode, which we will explore in detail.
In memory indirect mode, the operation involves first fetching the address from memory to then access the actual operand. Can anyone explain the first few stages involved in this process?
The first stages are for fetching the instruction from the program counter.
Correct! And after fetching, what’s the next step?
We load the address into the Memory Address Register (MAR) to get the operand.
Well done! This approach makes memory indirect mode a bit longer, as it requires going through two separate memory accesses.
So there’s a bit of wait time involved, which could slow things down?
Exactly! But it allows for more flexibility in accessing data.
Now, let’s look at register indirect mode, which is generally faster. Can anyone describe how it works?
In register indirect, the instruction points to a register that holds the address of the operand, right?
Exactly! This means we access the data in one fewer step because we're using the register directly instead of fetching from memory first.
How many steps does it take compared to memory indirect mode?
Good question! Memory indirect typically takes around eight stages, while register indirect only takes six, making it more efficient.
So, register indirect is often preferred due to speed?
That’s correct! Performance can greatly improve with the right addressing mode.
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The section provides an in-depth analysis of indirect addressing modes, emphasizing how data is accessed using memory locations or register values. It discusses the different stages required for memory and register indirect modes and highlights their significance in CPU instruction processing.
In this section, we delve into the complexities of indirect addressing modes, specifically memory indirect and register indirect modes. Using indirect addressing means that the operand is not directly specified but rather obtained from another memory location or register. The stages involved in executing instructions in these modes are elaborated on, revealing how multiple loads occur, culminating in the actual operation required by the instruction. The section illustrates distinct execution paths for memory operations and highlights the efficiency of register indirect modes in contrast to memory indirect modes. By effectively utilizing addressing modes, CPU designs can enhance instruction efficiency and flexibility.
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Now, we will go to the another mode, which is more complex in nature which is the indirect mode. By indirect mode already we mean that whenever it’s the indirect mode of 𝑀; that means, we say this is the memory here is 𝑀, at the address of 𝑀 here there may be some addresses called x is some content over here...
Indirect mode refers to a way of addressing where the instruction does not directly point to the data (the operand) but instead points to a memory location that contains the address of the operand. This method is called 'indirect' because it requires an additional step to retrieve the necessary data. In other words, when using indirect mode, a memory address is stored in another memory location, which must be accessed first to obtain the actual operand.
Think of indirect addressing like a treasure map where the 'X' marks the spot where the treasure is buried (the operand). Instead of directly marking the spot with the treasure, the map contains directions to another point that tells you where to dig. Just as you need to read the directions before finding the treasure, in indirect addressing, you need to access the memory location to find the final data.
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So, if you now look at basically your first 3 stages. So, first 3 stages; as I already were discussing like 𝑃𝐶 out 𝑀𝐴𝑅 and this is control stage basically are only for fetching the instruction...
The first three stages involve crucial steps in fetching an instruction from memory. They include: 1) Program Counter (PC) which tracks the address of the next instruction to be executed; 2) Memory Address Register (MAR) which stores the address where the instruction is located; and 3) Control Logic which orchestrates this process. These stages must be completed to ready the CPU to execute the instruction contained at the specified memory address.
Imagine the CPU as a librarian. The librarian uses the Program Counter to determine the next book to pull from the shelf (the instruction). The Memory Address Register is like the catalog system in the library that tells the librarian where that book is located (the address in memory). The Control Logic acts as the librarian’s training, ensuring all steps and checks are followed correctly to fetch the right book.
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So, the next stage is 𝐼𝑅 memory register in and read if we are fetching the basically... after executing the third instruction the third control step register instruction register IR is having the value of 𝐿𝑂𝐴𝐷 𝑅 , 𝑀...
Once the instruction is fetched, the Instruction Register (IR) holds the instruction that needs to be executed. In this case, the instruction is to load data from an indirect memory location. This means the CPU will first determine the address of the actual data by referencing the indirect memory address, executing necessary steps to convert this indirect reference into a direct useable operand stored in the register.
Continuing the librarian analogy, once the librarian finds a book using the catalog system (the MAR), they check the turning page of the book (the Instruction Register) to see what the book contains (the instruction). If it says 'look up table of contents' first before you start reading, the librarian now knows to search another section before delivering the book’s contents to you.
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Of course, in stage 5 we have to wait till everything is ready... we actually say 𝐼𝑅...
In this stage, the CPU waits until the information is ready from memory before moving forward. The data at the indirect address is loaded into the Memory Data Register (MDR), which temporarily holds the fetched data. Only once this data is confirmed to be ready, does the CPU perform the necessary operations to transfer the data to the designated register for use.
This stage is like a restaurant where the waiter must wait for your food orders to be completed before serving it to you. Until the chef is done cooking the meal (the data is ready in the Memory Data Register), the waiter (CPU) cannot serve it to you (transfer it to the register). This ensures that you get your meal fresh and complete.
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...so, if you quickly look at what it happens in the bus it will be more clear... in this case now it will be an 𝑥....
After the data is confirmed as ready in the MDR, it is transferred to the target register where it will be used for computation or further processing. The entire process of fetching an indirect operand generally requires careful stage management to ensure each part of the instruction is correctly executed without error.
Picture this final transfer as a relay race where each runner (stage) must pass the baton (data) accurately to the next runner (register) without dropping it. If the baton is dropped, then the race (instruction execution) cannot continue smoothly.
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So, now, again another mode we are taking which is called registering indirect in this case...
Register indirect addressing is a type of indirect mode where the address of the operand is held in a CPU register instead of a memory location. This method increases speed as accessing registers is generally faster than accessing memory. The CPU reads the address from the register, uses it to fetch the operand from memory, and then performs necessary operations.
Think of register indirect addressing like using your smartphone to quickly look up a contact's address instead of searching through a physical address book. Accessing the phone’s memory (the register) is much faster than flipping through pages, just as registers provide quicker access to the data needed.
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Key Concepts
Indirect Addressing: A method of addressing operands indirectly via memory or registers.
Memory Indirect Mode: Involves fetching an operand address from memory.
Register Indirect Mode: Utilizes a register to store the address of the operand for faster access.
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In memory indirect mode, if instruction X points to address M in memory, the actual operand is found at address M's value.
In register indirect mode, if register R holds the value of M, the instruction accessing that register leads to the operand at memory location M directly.
Use mnemonics, acronyms, or visual cues to help remember key information more easily.
For indirect, look and find, the address isn't intertwined. Fetch it fast from here and there, memory or register, so beware!
Imagine a library where books are not on the shelves themselves but noted down in a directory. To find a book, you first check the directory (like memory indirect) and then go to the shelf (like the final memory access) to read the content.
Remember PRIDE for addressing modes: P for Program Counter, R for Register, I for Indirect, D for Data, and E for Execution order.
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Review the Definitions for terms.
Term: Indirect Addressing Mode
Definition:
A way of specifying the operand's address indirectly through another memory location or register.
Term: Memory Indirect Mode
Definition:
An addressing mode where the address of the operand is fetched from a specified memory location.
Term: Register Indirect Mode
Definition:
An addressing mode where the address of the operand is stored in a register, allowing for faster access.
Term: Memory Address Register (MAR)
Definition:
A register that holds the address of the memory location that is being accessed.
Term: Memory Data Register (MDR)
Definition:
A register that holds the value retrieved from memory or the value to be written to memory.