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Today, we're diving into the indirect mode of addressing. Indirect mode means that we use memory addresses to find operands indirectly. Can anyone tell me what they think this means?
Does it mean that we first look at one address to find another address?
Exactly, Student_1! So, the operand isn't directly specified, but is located through another address. This adds a layer of complexity to the operation. Let's think of it this way: 'Indirect mode is like a treasure map that leads you to the treasure, rather than showing the treasure directly.'
So, what's the first step in this process?
Great question! The first step involves the Program Counter output being sent to the Memory Address Register, or MAR. Can someone explain what this means in practical terms?
Doesn't that mean we are preparing to fetch the instruction from memory?
Exactly! The MAR reads the memory at the address to find the operand. Remember, the acronym PC-MAR means 'Program Counter to Memory Address Register'.
In summary, indirect mode requires us to handle addresses that point to other addresses, adding complexity but also flexibility.
Now that we know the basics, let's discuss how control signals manage these addresses. Can anyone tell me what happens to the instruction after it gets to the MAR?
It goes to the Memory Data Register, right?
Exactly, Student_2! Once we read the memory using MAR, the value is loaded into the Memory Data Register, or MDR. What do you think comes next?
I think the content of the MDR tells us what the operand actually is.
Correct! The content of the MDR, once it is fetched, updates the Instruction Register (IR) for further processing. Let’s remember the acronym 'MAR to MDR'—it helps sequence our steps!
I see how this can get complex with so many steps and registers involved.
Yes, it can be complex, but knowing the stepping stones—like MAR, MDR, and IR—makes it easier to understand the indirect addressing process. Summarizing today’s lesson: control signals guide us through stages of instruction fetching, crucial in indirect addressing operations.
Let's shift our focus now to the register indirect mode. How does this differ from the memory indirect mode we've just discussed?
Is it faster since it uses registers instead of memory for addressing?
That's right! The register indirect mode eliminates one of the steps by directly using the register contents for memory addressing. Why do you think this might be advantageous?
Maybe it makes programs run faster since there are fewer steps to follow?
Absolutely! Fewer steps can lead to improved performance. Let’s remember: 'Register Indirect = Faster Operations'. Always keep in mind that the efficiency of an addressing mode can impact overall program performance.
So, to summarize, register indirect mode is quicker and simpler than memory indirect mode?
Correct! Always think about efficiency when choosing an addressing mode. Summarizing today: register indirect modes streamline access, while memory indirect modes offer greater flexibility.
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This section elaborates on the indirect mode of operation in computer architecture, explaining how memory addresses can be manipulated to load data indirectly. The process involves several stages, demonstrating how the control signals and registers interact to fetch instructions from complex memory structures.
The indirect mode is a more complex mechanism employed in computer systems for addressing operands. Unlike direct addressing, where the operand is specified directly, the indirect mode first refers to a memory location that contains another memory address, which ultimately points to the actual data.
M
directs to the contents x
. This content is the main operand.This section ultimately provides insights into the complexities and functional stages involved in indirect modes within CPU architectures.
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Now, we will go to the another mode, which is more complex in nature which is the indirect mode. By indirect mode already we mean that whenever it’s the indirect mode of 𝑀; that means, we say this is the memory here is 𝑀, at the address of 𝑀 here there may be some addresses called x is some content over here, then again you have to look at the content in x and basically this is your operand, this is what is the idea we all know about it.
In the indirect mode, the memory reference doesn't directly point out to the operand (the actual data). Instead, it points to another memory location where the actual operand is stored. This adds a layer of complexity because you first access the address of the operand before retrieving the actual value.
Imagine you are trying to find a book in a library. Instead of going directly to the shelf where the book is placed, you first look at a catalog (the indirect mode) that indicates where to find the book. The catalog itself may be stored in a different location, similar to how a value in memory points to another memory location.
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So, if you now look at basically your first 3 stages. So, first 3 stages; as I already were discussing like 𝑃𝐶𝑜𝑢𝑡, 𝑀𝐴𝑅 and this is control stage basically are only for fetching the instruction.
The first three stages in processing an indirect load instruction involve: 1. PC out (program counter output) fetching the instruction, 2. Loading that instruction into the Memory Address Register (MAR), and 3. Control stages that manage the flow of this instruction through the CPU.
Think of this like preparing to cook a recipe. First, you gather the ingredients (PC out), then refer to the recipe book (MAR) to see what you need to do next, and the cooking mechanism (control stage) ensures everything goes according to plan.
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Next one is what I have to do. So, this is the instruction load 𝑅 into memory from indirect memory location, that is the content of 𝑀 you have to again go to that memory location and there will get the operand it has to be loaded to 𝑅 that is we say that load the control memory location 𝑀1 to register 𝑅 where 𝑀1 is specified in the memory location that is indirect and we assume that the length is one.
This stage describes the instruction where the CPU fetches data from an indirect memory location. Essentially, the CPU first retrieves the pointer from memory location M, discovers where the actual operand is stored (location M1), then loads that operand into the register R.
Returning to our library analogy, after checking the catalog, you then go to the actual location of the book indicated by the catalog to fetch it and finally bring it back to your table (register R) to read.
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Of course, in stage 5 we have to wait till everything is ready. So, once it is ready basically we know that the value of memory location 𝑀 that is 𝑥 in the example is now loaded into the memory data register.
At this stage, the system must synchronize its actions. After fetching the value from the indirect memory address, the value stored at that address (x) is loaded into the Memory Data Register (MDR) and prepared for the next phase.
Imagine waiting for the librarian to bring back the book you asked for. You need to wait until they return with the correct book before you can proceed to read it (load it into your register).
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So, now you can read the value of 𝑥. After that the content we can say that now the content is l. So, that content will again come here and which is actually your real operand.
Finally, once the value of x is in the MDR, the system will load the actual operand, which we've denoted as l, into register R. This marks the completion of fetching the operand through the indirect addressing method.
Continuing with the library reference, this is the moment when you finally have the book (the content 'l') in your hands and can begin reading it (utilizing it in register R).
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If you can see. So, your indirect mode if it’s the memory indirect mode you require 8 stages to do it, but if in your register indirect basically, you can solve it in 6, basically 6 steps of time.
In summary, the indirect mode of addressing can involve multiple steps to retrieve data from memory, specifically needing 8 stages for memory indirect mode compared to the 6 stages required for register indirect mode, highlighting efficiency in accessing data depending on the addressing mode used.
It’s akin to efficiently finding your way in a complex library. The more direct your route to the information (like going to a nearby register), the faster you can obtain the knowledge you're seeking.
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Key Concepts
Indirect Mode: A method of addressing where memory addresses reference other memory addresses.
Register Indirect Mode: A way to access memory where the address is stored in a register, improving efficiency.
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In an indirect mode access, if M points to an address that contains the value 5, the instruction uses the address in M to get the value 5 from memory.
In register indirect mode, if a register contains the address 0x0A, fetching may involve taking this address from the register and loading the value from that memory location into another register.
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Indirect mode's a tricky road, where addresses lead, that's how they load!
Imagine a librarian (the MAR) who takes a note (PC) and searches the library (memory) for a book (operand) that lists another book’s location (address).
Remember: MAR to MDR means 'Moving Address Results to Memory Data Register'.
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Review the Definitions for terms.
Term: Indirect Mode
Definition:
An addressing mode where the operand address is specified indirectly via another memory location.
Term: Program Counter (PC)
Definition:
A register that holds the address of the next instruction to be executed.
Term: Memory Address Register (MAR)
Definition:
A register that temporarily holds a memory address from which data is to be fetched or stored.
Term: Memory Data Register (MDR)
Definition:
A register that holds the data fetched from memory or the data to be written to memory.
Term: Instruction Register (IR)
Definition:
A register that holds the current instruction being executed.