Timing and Steps Involved - 15.2.3 | 15. Indirect Mode | Computer Organisation and Architecture - Vol 2
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Introduction to Indirect Addressing

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Teacher
Teacher

Today, we're diving into indirect addressing modes, where an operand is accessed using a pointer or address stored in another location. Can anyone tell me what they think indirect addressing means?

Student 1
Student 1

Does it mean we don't access the data directly, but through another address?

Teacher
Teacher

Exactly! This allows for more dynamic memory access. It can get quite intricate, making the understanding of the stages involved critical. Let's discuss the basic stages: fetching the instruction, loading the memory address, and reading the operand.

Student 2
Student 2

What are the first stages that you mentioned?

Teacher
Teacher

Good question! The first three stages focus on fetching the instruction into the Instruction Register (IR), updating the Program Counter (PC), and loading the Memory Address Register (MAR).

Student 3
Student 3

So, is the PC important in referencing the instruction?

Teacher
Teacher

Yes! The PC always points to the next instruction to be executed, maintaining the flow of execution. Remember, in indirect addressing, extra care is needed especially with the sequence of control signals. Let's recap some key points...

Steps in Memory Indirect Addressing

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Teacher
Teacher

In memory indirect addressing, it typically involves two memory accesses. Who can explain what these accesses involve?

Student 4
Student 4

First, we look at the address of an operand, then we fetch that operand from the fetched address.

Teacher
Teacher

Precisely! The first access retrieves the address and the second fetches the operand itself. This multiple access can slow down execution compared to direct modes.

Student 1
Student 1

What about the role of the Memory Data Register during this process?

Teacher
Teacher

Great inquiry! The Memory Data Register holds the data that comes after the memory is accessed. Once it holds that value, it finally transfers that data to the intended register.

Student 2
Student 2

Does this mean memory indirect addressing is slower?

Teacher
Teacher

Absolutely! Due to the two-stage access, it takes longer than direct and register indirect addressing modes. Remember to visualize the stages to grasp the full picture—let’s summarize what we've learned.

Understanding Register Indirect Addressing

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Teacher
Teacher

Now, let's shift to register indirect addressing. What distinguishes it from memory indirect addressing?

Student 3
Student 3

In register indirect, the address isn't stored in memory but in a register, right?

Teacher
Teacher

Exactly! This allows us to cut back on the number of access times needed. Typically, it requires just six stages compared to eight in memory indirect. What’s the advantage here?

Student 4
Student 4

It's faster since we rely on registers instead of accessing memory twice!

Teacher
Teacher

Spot on! Registers often operate at a higher speed than memory. As you can see, knowing the timing and steps can greatly affect performance.

Student 1
Student 1

Is that why instruction types are designed with these addressing modes in mind?

Teacher
Teacher

Precisely! Instruction design takes these aspects into account to optimize performance. Let's do a quick recap on the distinctions and performance scales before we end our session.

Introduction & Overview

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Quick Overview

This section explains the stages and timing involved in executing indirect addressing modes in a CPU operation.

Standard

The section details the steps taken during indirect addressing modes, highlighting the difference between memory indirect and register indirect modes, and explains the sequence of control signals involved in fetching instructions and accessing memory.

Detailed

Timing and Steps Involved

In this section, we explore the complexities of indirect addressing modes in CPU operations. An indirect addressing mode refers to accessing an operand at a memory address indirectly through another memory address. This contrasts with direct addressing, where the operand is accessed directly.

Key Stages of Indirect Addressing

The execution of instructions in indirect mode involves several stages. The first three stages involve fetching the instruction from memory into the Instruction Register (IR), where the control signals then direct the operation. Specifically, the stages include:
1. Fetch the Instruction: The Program Counter (PC) is updated and the instruction is fetched into the IR.
2. Load the Memory Address Register (MAR): The operand's address is placed in the MAR.
3. Load into Memory Data Register (MDR): The data at the indirect address is fed into the MDR.

From here, the instruction proceeds to load data from the indirect address into the desired register, typically requiring more cycles than direct addressing styles due to the additional lookup.

Distinction between Memory Indirect and Register Indirect Modes

In memory indirect addressing, the operands are stored at a memory address specified as data elsewhere. This involves a two-step access. Conversely, in register indirect addressing, the address of the operand is held directly in a specified register, leading to quicker access since fewer cycles are needed—specifically, six compared to eight for memory indirect addressing.

This section culminates by showcasing various addressing modes and the importance of control signals and bus architecture in the execution of these instructions.

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Audio Book

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Introduction to Indirect Mode

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Now, we will go to the another mode, which is more complex in nature which is the indirect mode...

Detailed Explanation

This section introduces what is known as indirect mode in computer architecture. In this context, when we refer to the indirect mode of memory (M), it implies that the actual operand is not directly available in the memory address but instead is pointed to by another memory address. To fetch the required data, we have to first read the address (x) from M, and then from that address, retrieve the actual data needed for processing.

Examples & Analogies

Think of it like a treasure map (memory M) that does not directly tell you where the treasure (data) is buried, but rather gives you coordinates (address x) to another map that holds the final treasure location. You first check the main map, get the coordinates, and then use those to find the treasure.

Stages of Fetching Instruction

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So, if you now look at basically your first 3 stages. So, first 3 stages; as I already were discussing like $PC_{out}$, $MAR$ and this is control stage basically are only for fetching the instruction.

Detailed Explanation

This chunk discusses the first three stages in the process of fetching an instruction. The Program Counter (PC) outputs the address from which the instruction needs to be fetched, and this address is then stored in the Memory Address Register (MAR). The control stage manages this whole process to ensure that the instruction is fetched properly.

Examples & Analogies

Imagine you are looking for a book in a library. The PC is like your library card that tells you where the book is located in terms of aisle and shelf; the MAR is like writing down its location on a notepad, and the control stage is like the librarian who helps you find that book on your own.

Loading Operand into Register

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Next one is what I have to do. So, this is the instruction load R into memory from indirect memory location.

Detailed Explanation

Once the instruction is fetched, the actual operation involves loading the data from an indirect memory location into a register R. This involves referencing another address specified in memory and ultimately fetching the required operand to be used in computations.

Examples & Analogies

In our library analogy, after writing down the location of the book, you actually go to that aisle, pick up the book (which represents the data), and place it on your reading table (the register R) to start reading.

Handling Memory Locations

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Of course, in stage 5 we have to wait till everything is ready...

Detailed Explanation

In stage 5, after setting the address in the MAR, the system needs to wait for the memory fetch cycle (MFC) to complete. Once the data from the memory is ready, it gets loaded into the Memory Data Register (MDR), which is then used to load the operand into the register R.

Examples & Analogies

Continuing the library analogy, after fetching the book, you have to sit and read it for a while before you start writing notes. In this case, the waiting period allows the processor to ensure that the data is fully available before processing.

Feedback to Memory Address Register

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this $Memory ext{ } Data ext{ } out$ will be fed to the memory address register...

Detailed Explanation

Interestingly, in this indirect mode operation, the data fetched does not get directly used. Instead, it first needs to be fed back into the Memory Address Register for further access to the value it holds. This loop allows the system to access the final operand that is derived through the indirect reference.

Examples & Analogies

Think of it like using a library book to look up another reference. You read something in the book that leads you to a new reference. Instead of just taking that first book home, you note down another book's location to access further information.

Summary of Steps and Completion

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So, in this case now it will be an $x$...

Detailed Explanation

After all the manipulations and stages are completed, in the end, the correct operand l gets transferred into register R. This shows the effectiveness and efficiency of using the indirect mode across stages, which requires a total of 8 stages when done properly.

Examples & Analogies

In our library analogy, once you’ve successfully found and read all the relevant materials, you gather everything needed for your assignment. The steps taken to maneuver through the library to gather information mirror the steps taken in the indirect mode to access and utilize data.

Comparing Access Times

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if you can see. So, your indirect mode if it’s the memory indirect mode you require 8 stages to do it...

Detailed Explanation

This section highlights the comparison of the number of steps required in different indirect addressing modes. The memory indirect mode requires more steps compared to register indirect mode, emphasizing how different modes can lead to varying efficiencies in instruction fetching and execution.

Examples & Analogies

Like different routes to reach a destination, some routes may be longer due to traffic (memory indirect mode), while others are quicker with fewer stops (register indirect mode), but the destination remains the same.

Definitions & Key Concepts

Learn essential terms and foundational ideas that form the basis of the topic.

Key Concepts

  • Instruction Fetching: The procedure of retrieving instructions from memory into an instruction register.

  • Indirect Addressing: Involves using pointers to access operands through their addresses instead of directly.

  • Memory vs. Register Indirect Addressing: Memory indirect requires two memory accesses, while register indirect uses a register for faster access.

Examples & Real-Life Applications

See how the concepts apply in real-world scenarios to understand their practical implications.

Examples

  • Example of indirect addressing: If Register A contains an address of memory B, fetching data from B is an indirect addressing operation.

  • Representation of register indirect addressing: If Register R1 holds the address of a data location, then accessing that data through R1 is a register indirect operation.

Memory Aids

Use mnemonics, acronyms, or visual cues to help remember key information more easily.

🎵 Rhymes Time

  • Indirect is a twist, check the pointer’s list, fetching values with a call, saving time for all.

📖 Fascinating Stories

  • Imagine a detective (the CPU) looking for clues (operands). The address of each clue is written on a note (the indirect address). Some notes are in a book (memory), while others are kept in a secret box (register). The detective retrieves information based on where it’s stored.

🧠 Other Memory Gems

  • Use 'MARR' to remember: Memory Address Register read, then Memory Data Register holds, making the ideal step to fetch.

🎯 Super Acronyms

F-R-M

  • Fetch (PC)
  • Read (MAR)
  • Move (MDR).

Flash Cards

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Glossary of Terms

Review the Definitions for terms.

  • Term: Indirect Addressing

    Definition:

    A mode of addressing where the effective address of an operand is determined through another address stored in memory.

  • Term: Memory Address Register (MAR)

    Definition:

    A register that holds the address of the memory location being accessed.

  • Term: Instruction Register (IR)

    Definition:

    A register that holds the current instruction being executed.

  • Term: Program Counter (PC)

    Definition:

    A register that contains the address of the next instruction to be executed.

  • Term: Memory Data Register (MDR)

    Definition:

    Holds data that is being transferred to or from memory.