Industry-relevant training in Business, Technology, and Design to help professionals and graduates upskill for real-world careers.
Fun, engaging games to boost memory, math fluency, typing speed, and English skills—perfect for learners of all ages.
Multithreading and concurrency enhance the performance and responsiveness of Java applications by allowing multiple tasks to be executed simultaneously. The chapter covers fundamental concepts such as thread creation, life cycles, scheduling, synchronization techniques, and the significance of utilizing concurrency utilities. Best practices for safe and effective concurrent programming are also emphasized.
References
AJP ch1.pdfClass Notes
Memorization
What we have learnt
Revision Tests
Term: Thread
Definition: A lightweight subprocess that shares the same memory space but executes independently.
Term: Thread Lifecycle
Definition: The various states a thread can be in, including New, Runnable, Running, Blocked/Waiting, and Terminated.
Term: Synchronization
Definition: A method to control access to shared resources by multiple threads, preventing race conditions.
Term: ExecutorService
Definition: A high-level utility for managing and executing asynchronous tasks via thread pooling.
Term: Race Condition
Definition: A situation where multiple threads access and modify shared data simultaneously, leading to inconsistent results.
Term: Deadlock
Definition: A condition where two or more threads are waiting indefinitely for resources held by each other.
Term: Atomic Variables
Definition: Variables that support lock-free, thread-safe operations for counters and updates.