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11.1. Basics of Object-Oriented Programming
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Practice test
12 questions on this section. Wrong answers show you what to read again.
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Revision test
Mixed questions from across the chapter. Your answers get marked.
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Flashcard drill
4 cards from this lesson. Good the night before a test.
Try these first
- 1.
Define an object in OOP.
Hint
Think of a real-world example of something you can touch.
- 2.
What does a class represent?
Hint
Consider how you would describe something before creating it.
- 3.
What is an object in OOP?
- A method
- An instance of a class
- A data type
Hint
Think of it as a specific manifestation of a blueprint.
- 4.
True or False: A class can have multiple objects.
- True
- False
Hint
Consider how many cars can exist based on one factory blueprint.
- 5.
Write a Java class named 'Book' with private attributes for title and author. Include methods to set and get these attributes. Afterwards, create multiple book objects.
Hint
Consider how you can encapsulate data within a class.
- 6.
Explain how using OOP could improve a software project comparing procedural vs. object-oriented approaches.
Hint
Think about the differences in code organization.
Exercises
Total Questions
2
Estimated Time
4 min
Passing Score
70%
Instructions
- Read each question carefully
- You can use hints if you need help
- Complete all questions before submitting
4 more questions available
Enrol freeQuiz
Total Questions
2
Estimated Time
4 min
Passing Score
70%
Instructions
- Read each question carefully
- You can use hints if you need help
- Complete all questions before submitting
2 more questions available
Enrol freeChallenge Problems
Total Questions
2
Estimated Time
4 min
Passing Score
70%
Instructions
- Read each question carefully
- You can use hints if you need help
- Complete all questions before submitting