Practice Basics of Object-Oriented Programming - 11.1 | 11. Object-Oriented Programming Concepts | Advanced Programming
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Basics of Object-Oriented Programming

11.1 - Basics of Object-Oriented Programming

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Learning

Practice Questions

Test your understanding with targeted questions

Question 1 Easy

Define an object in OOP.

💡 Hint: Think of a real-world example of something you can touch.

Question 2 Easy

What does a class represent?

💡 Hint: Consider how you would describe something before creating it.

4 more questions available

Interactive Quizzes

Quick quizzes to reinforce your learning

Question 1

What is an object in OOP?

A method
An instance of a class
A data type

💡 Hint: Think of it as a specific manifestation of a blueprint.

Question 2

True or False: A class can have multiple objects.

True
False

💡 Hint: Consider how many cars can exist based on one factory blueprint.

2 more questions available

Challenge Problems

Push your limits with advanced challenges

Challenge 1 Hard

Write a Java class named 'Book' with private attributes for title and author. Include methods to set and get these attributes. Afterwards, create multiple book objects.

💡 Hint: Consider how you can encapsulate data within a class.

Challenge 2 Hard

Explain how using OOP could improve a software project comparing procedural vs. object-oriented approaches.

💡 Hint: Think about the differences in code organization.

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