Practice Object-Oriented Design Patterns - 11.9 | 11. Object-Oriented Programming Concepts | Advanced Programming
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Object-Oriented Design Patterns

11.9 - Object-Oriented Design Patterns

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Learning

Practice Questions

Test your understanding with targeted questions

Question 1 Easy

What is a design pattern?

💡 Hint: Think about recurrent issues in programming.

Question 2 Easy

Name one creational design pattern.

💡 Hint: Focus on object creation.

4 more questions available

Interactive Quizzes

Quick quizzes to reinforce your learning

Question 1

What is the primary purpose of design patterns?

To enforce coding standards
To provide reusable solutions to design problems
To improve performance

💡 Hint: Think about patterns as solutions.

Question 2

The Builder pattern is used for:

True
False

💡 Hint: Consider how you build things step-by-step.

2 more questions available

Challenge Problems

Push your limits with advanced challenges

Challenge 1 Hard

Implement a simple program using both Singleton and Observer patterns. Describe their interaction.

💡 Hint: How would observers receive updates from the Singleton?

Challenge 2 Hard

Design a lightweight document editor using the Command pattern to handle user actions like cut, copy, and paste. Explain the flow.

💡 Hint: Think about how you store commands and execute them later.

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