Practice Object-Oriented Design Patterns - 11.9 | 11. Object-Oriented Programming Concepts | Advanced Programming
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Practice Questions

Test your understanding with targeted questions related to the topic.

Question 1

Easy

What is a design pattern?

💡 Hint: Think about recurrent issues in programming.

Question 2

Easy

Name one creational design pattern.

💡 Hint: Focus on object creation.

Practice 4 more questions and get performance evaluation

Interactive Quizzes

Engage in quick quizzes to reinforce what you've learned and check your comprehension.

Question 1

What is the primary purpose of design patterns?

  • To enforce coding standards
  • To provide reusable solutions to design problems
  • To improve performance

💡 Hint: Think about patterns as solutions.

Question 2

The Builder pattern is used for:

  • True
  • False

💡 Hint: Consider how you build things step-by-step.

Solve 2 more questions and get performance evaluation

Challenge Problems

Push your limits with challenges.

Question 1

Implement a simple program using both Singleton and Observer patterns. Describe their interaction.

💡 Hint: How would observers receive updates from the Singleton?

Question 2

Design a lightweight document editor using the Command pattern to handle user actions like cut, copy, and paste. Explain the flow.

💡 Hint: Think about how you store commands and execute them later.

Challenge and get performance evaluation