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11. Object-Oriented Programming Concepts

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    4 cards from this lesson. Good the night before a test.

Try these first

  1. 1.

    Define what a class is in OOP.

    Hint

    Think of it as a template.

  2. 2.

    What keyword is used to create an instance of a class?

    Hint

    Look at how we instantiate objects.

  3. 3.

    What does OOP stand for?

    • Open Object Programming
    • Object Oriented Programming
    • Operative Object Programming
    Hint

    Remember the 'objects' focus in the name.

  4. 4.

    True or False: Inheritance allows for code reuse among related classes.

    • True
    • False
    Hint

    Think about how classes relate to each other.

  5. 5.

    Design a simple class structure for a library system including at least three classes using OOP principles.

    Hint

    Think about how each class interacts with each other.

  6. 6.

    Explain polymorphism through an example in Java and how it helps with maintainability.

    Hint

    Consider the benefits of a unified method call.

Exercises

Total Questions

2

Estimated Time

4 min

Passing Score

70%

Instructions

  • Read each question carefully
  • You can use hints if you need help
  • Complete all questions before submitting

4 more questions available

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Quiz

Total Questions

2

Estimated Time

4 min

Passing Score

70%

Instructions

  • Read each question carefully
  • You can use hints if you need help
  • Complete all questions before submitting

2 more questions available

Enrol free

Challenge Problems

Total Questions

2

Estimated Time

4 min

Passing Score

70%

Instructions

  • Read each question carefully
  • You can use hints if you need help
  • Complete all questions before submitting