11 - Object-Oriented Programming Concepts
Enroll to start learning
You’ve not yet enrolled in this course. Please enroll for free to listen to audio lessons, classroom podcasts and take practice test.
Practice Questions
Test your understanding with targeted questions
Define what a class is in OOP.
💡 Hint: Think of it as a template.
What keyword is used to create an instance of a class?
💡 Hint: Look at how we instantiate objects.
4 more questions available
Interactive Quizzes
Quick quizzes to reinforce your learning
What does OOP stand for?
💡 Hint: Remember the 'objects' focus in the name.
True or False: Inheritance allows for code reuse among related classes.
💡 Hint: Think about how classes relate to each other.
2 more questions available
Challenge Problems
Push your limits with advanced challenges
Design a simple class structure for a library system including at least three classes using OOP principles.
💡 Hint: Think about how each class interacts with each other.
Explain polymorphism through an example in Java and how it helps with maintainability.
💡 Hint: Consider the benefits of a unified method call.
Get performance evaluation
Reference links
Supplementary resources to enhance your learning experience.