Resolution of Vectors
In this section, we examine the concept of vector resolution, a foundational aspect in understanding motion in two dimensions. Every vector can be expressed as the sum of two component vectors. Let’s denote two non-zero vectors as a and b. A third vector A can be represented in the plane as follows:
A = λa + μb,
where λ and μ are real numbers indicating the scaling of the vectors a and b.
Key Points:
- Unit Vectors: In a rectangular coordinate system, unit vectors along the x-axis and y-axis are defined as î and ĵ, respectively, where
- |𝑖̂| = |𝑗̂| = 1.
- Component Vectors: Any vector A can be expressed in terms of its components:
- A = Ax î + Ay ĵ,
- where Ax = A cos(θ) and Ay = A sin(θ), representing the projections along the axes.
- Magnitude and Direction: The magnitude of vector A can be determined using
- |A| = √(Ax² + Ay²) and the angle θ it makes with the x-axis can be found using tan(θ) = Ay / Ax.
Significance:
Understanding the resolution of vectors is crucial in physics, especially in motion analysis, allowing for the simplification of vector operations. Learning to resolve vectors efficiently lays the groundwork for advanced applications in dynamics and mechanics.