Practice SMART Goals Revisited - 4.1 | Unit 2: User Research & Problem Definition | IB Grade 8 Product Design
Students

Academic Programs

AI-powered learning for grades 8-12, aligned with major curricula

Professional

Professional Courses

Industry-relevant training in Business, Technology, and Design

Games

Interactive Games

Fun games to boost memory, math, typing, and English skills

SMART Goals Revisited

4.1 - SMART Goals Revisited

Enroll to start learning

You’ve not yet enrolled in this course. Please enroll for free to listen to audio lessons, classroom podcasts and take practice test.

Learning

Practice Questions

Test your understanding with targeted questions

Question 1 Easy

Define what 'Specific' means in the context of SMART goals.

💡 Hint: Think about clarity and focus in your objectives.

Question 2 Easy

What does 'Measurable' indicate in SMART criteria?

💡 Hint: Consider how you can measure success.

4 more questions available

Interactive Quizzes

Quick quizzes to reinforce your learning

Question 1

What does the 'M' in SMART stand for?

Meaningful
Measurable
Model

💡 Hint: Think about how you can quantify goals.

Question 2

True or False: 'Relevant' means that the goal must be achievable.

True
False

💡 Hint: Focus on alignment with user needs.

1 more question available

Challenge Problems

Push your limits with advanced challenges

Challenge 1 Hard

Create a set of SMART goals for a new educational app aimed at middle school students.

💡 Hint: Consider the specific audience and outcomes you want to achieve.

Challenge 2 Hard

Evaluate a goal: 'We will try to make the app easier to use.' Is this a SMART goal? Why or why not?

💡 Hint: Focus on defining clear criteria.

Get performance evaluation

Reference links

Supplementary resources to enhance your learning experience.