Industry-relevant training in Business, Technology, and Design to help professionals and graduates upskill for real-world careers.
Fun, engaging games to boost memory, math fluency, typing speed, and English skills—perfect for learners of all ages.
Motion planning is essential for autonomous robotics, combining geometry, probability, optimization, and dynamics to navigate complex environments. The chapter covers foundational algorithms like A and D, sampling-based approaches like RRT and PRM, trajectory optimization techniques for generating smooth paths, dynamic obstacle avoidance strategies, and real-time planning methods for unknown environments, aimed at equipping learners with the necessary intuition and practical applications.
Enroll to start learning
You’ve not yet enrolled in this course. Please enroll for free to listen to audio lessons, classroom podcasts and take practice test.
References
Untitled document (21).pdfClass Notes
Memorization
What we have learnt
Final Test
Revision Tests
Term: A* Algorithm
Definition: A best-first search algorithm that uses the cost-to-come and cost-to-go to find optimal paths in graph-based environments.
Term: RapidlyExploring Random Tree (RRT)
Definition: An algorithm designed for pathfinding in high-dimensional spaces by incrementally building a tree rooted at the start configuration.
Term: Dynamic Window Approach (DWA)
Definition: A method that samples velocities to choose paths that avoid obstacles and progress toward the goal.
Term: Trajectory Optimization
Definition: The process of generating trajectories that minimize costs related to smoothness and collisions, respecting physical constraints.
Term: FrontierBased Exploration
Definition: A technique that directs robots towards the boundaries between known and unknown areas to enhance mapping and exploration.