Unit 1: Introduction to Design Thinking
The unit introduces Design Thinking as a human-centered, iterative process essential for solving complex problems. It covers the five stages: Empathize, Define, Ideate, Prototype, and Test, emphasizing collaborative learning through analysis of case studies and hands-on workshops. Students are encouraged to utilize user feedback to refine ideas and prototypes in real contexts, reinforcing the importance of empathy and iteration in design.
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Sections
Navigate through the learning materials and practice exercises.
What we have learnt
- Design Thinking involves a cyclical process rather than a linear progression, necessitating revisiting earlier stages based on new insights.
- Empathy is crucial in understanding user needs, and activities like observation and interviews help gather qualitative data.
- Prototyping and testing are essential for evaluating ideas, relying on user feedback to iterate and improve designs.
Key Concepts
- -- Empathize
- The first stage of Design Thinking focusing on understanding the user's feelings, thoughts, and actions.
- -- Define
- The stage where raw research data is transformed into a clear problem statement that guides the ideation process.
- -- Ideate
- The brainstorming phase where a broad range of solutions are explored before narrowing down to the most promising ideas.
- -- Prototype
- Creating tangible representations or models of ideas to test assumptions and discover flaws before finalizing a design.
- -- Test
- The phase involving user feedback and observation to validate or invalidate assumptions, refining design solutions.
Additional Learning Materials
Supplementary resources to enhance your learning experience.