1. Memory System - Computer Organisation and Architecture - Vol 3
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1. Memory System

1. Memory System

The chapter covers the fundamentals of memory systems, detailing classifications, performance parameters, and types of memory including volatile and non-volatile options. It explains the hierarchical organization of memory, which includes registers, cache, and primary storage. Key concepts like access time, unit of transfer, and various memory technologies are also introduced, alongside characteristics that influence the choice of memory types for different applications.

8 sections

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Sections

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  1. 1.1
    Computer Organization And Architecture: A Pedagogical Aspect

    This section introduces the basics of memory systems and cache in computer...

  2. 1.2
    Memory System

    This section covers the fundamentals of memory systems, including the types,...

  3. 1.2.1
    Basics Of Memory And Cache

    This section provides an introduction to memory systems, including the types...

  4. 1.2.2
    Memory Basics

    This section introduces the fundamental concepts of memory systems in...

  5. 1.2.3
    Memory Addressing

    This section discusses memory addressing in computer architecture, focusing...

  6. 1.2.4
    Memory Data Access Methods

    Memory data access methods classify how data is retrieved and written in...

  7. 1.2.5
    Physical Issues Of Memory

    This section covers the various physical types of memory and their...

  8. 1.2.6
    Memory Technologies

    This section covers the fundamentals of memory technologies, highlighting...

What we have learnt

  • Memory can be classified into inboard and outboard memory with varied accessibility and speeds.
  • Access time and transfer rates are critical parameters that influence memory performance and selection.
  • Different memory technologies, like SRAM and DRAM, exhibit distinct trade-offs between speed and cost.

Key Concepts

-- Access Time
The time it takes for a memory system to retrieve data after a request.
-- Transfer Rate
The speed at which data can be read from or written to memory, measured in bits per second.
-- Volatile Memory
Memory that loses stored information when the power is turned off, such as RAM.
-- Nonvolatile Memory
Memory that retains stored information even when not powered, such as ROM and flash memory.
-- Unit of Transfer
The amount of data (measured in bits) that can be transferred between memory and the CPU in a single operation.

Additional Learning Materials

Supplementary resources to enhance your learning experience.