Practice Core Concepts of EDP - 17.2 | 17. Event-Driven Programming | Advanced Programming
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Core Concepts of EDP

17.2 - Core Concepts of EDP

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Learning

Practice Questions

Test your understanding with targeted questions

Question 1 Easy

Define an event in the context of EDP.

💡 Hint: Think about user interactions, like clicks.

Question 2 Easy

What is an event source?

💡 Hint: Consider the elements in a graphical user interface.

4 more questions available

Interactive Quizzes

Quick quizzes to reinforce your learning

Question 1

What is an event in EDP?

A user action
A response function
An interface

💡 Hint: Think about how interactions in software are defined.

Question 2

True or False: An event dispatcher notifies listeners of events.

True
False

💡 Hint: Consider the role of communication in event handling.

1 more question available

Challenge Problems

Push your limits with advanced challenges

Challenge 1 Hard

Design a simple event-driven program for a library system where users can borrow books. Identify the event sources, listeners, and handle the borrowing event.

💡 Hint: Think about how users interact with book borrowing in a real library setting.

Challenge 2 Hard

Explain how a web application can handle multiple user inputs simultaneously using EDP principles, including event sources and handling.

💡 Hint: Consider the interaction of all web elements when multiple users engage.

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