Practice Event-Driven Programming - 17 | 17. Event-Driven Programming | Advanced Programming
Students

Academic Programs

AI-powered learning for grades 8-12, aligned with major curricula

Professional

Professional Courses

Industry-relevant training in Business, Technology, and Design

Games

Interactive Games

Fun games to boost memory, math, typing, and English skills

Event-Driven Programming

17 - Event-Driven Programming

Enroll to start learning

You’ve not yet enrolled in this course. Please enroll for free to listen to audio lessons, classroom podcasts and take practice test.

Learning

Practice Questions

Test your understanding with targeted questions

Question 1 Easy

What do we call the action that triggers a response in event-driven programming?

💡 Hint: Think of what happens when you click something.

Question 2 Easy

What is the role of an event handler?

💡 Hint: It tells the program what to do when an event occurs.

4 more questions available

Interactive Quizzes

Quick quizzes to reinforce your learning

Question 1

What does an event handler do in EDP?

Generates events
Processes events
An event source

💡 Hint: Think about what happens when an action occurs.

Question 2

True or False: The event loop continuously runs and waits for events to process.

True
False

💡 Hint: Consider its role in program responsiveness.

1 more question available

Challenge Problems

Push your limits with advanced challenges

Challenge 1 Hard

Design a basic event-driven program that simulates a digital clock that updates every second. Discuss its components: events, handlers, and the loop.

💡 Hint: Consider how the program should react to the event of time passing.

Challenge 2 Hard

Create a detailed plan for handling user inputs on a web form using event-driven programming. What are the key components you'd include?

💡 Hint: Think about each step from filling out to submitting the form.

Get performance evaluation

Reference links

Supplementary resources to enhance your learning experience.