Practice Event-Driven Programming in GUI Frameworks - 17.5 | 17. Event-Driven Programming | Advanced Programming
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Practice Questions

Test your understanding with targeted questions related to the topic.

Question 1

Easy

What does an event-handler do in event-driven programming?

💡 Hint: Think about how a button click might trigger something.

Question 2

Easy

Name one example of an event in a GUI application.

💡 Hint: Consider interactions typical in apps.

Practice 4 more questions and get performance evaluation

Interactive Quizzes

Engage in quick quizzes to reinforce what you've learned and check your comprehension.

Question 1

What is an event handler?

  • A loop that waits for events.
  • A function that is executed in response to an event.
  • A user interaction.

💡 Hint: Think about the function linked to user actions.

Question 2

True or False: In event-driven programming, the control flow is entirely predetermined.

  • True
  • False

💡 Hint: Consider how user clicks affect the flow.

Solve 1 more question and get performance evaluation

Challenge Problems

Push your limits with challenges.

Question 1

Design a Java Swing application that includes a button, a text field, and a label. When the button is clicked, the text field's content should update the label's text. Explain your design.

💡 Hint: Consider how to capture the text and display it.

Question 2

Using Tkinter, create a graphical application that has a counter. Each time you press a button, the counter increment should be displayed on the label.

💡 Hint: Think about scope and maintaining state across function calls.

Challenge and get performance evaluation