Practice Events - 17.2.1 | 17. Event-Driven Programming | Advanced Programming
K12 Students

Academics

AI-Powered learning for Grades 8–12, aligned with major Indian and international curricula.

Professionals

Professional Courses

Industry-relevant training in Business, Technology, and Design to help professionals and graduates upskill for real-world careers.

Games

Interactive Games

Fun, engaging games to boost memory, math fluency, typing speed, and English skills—perfect for learners of all ages.

Practice Questions

Test your understanding with targeted questions related to the topic.

Question 1

Easy

What is an event?

💡 Hint: Think of an example of something that may happen in a program.

Question 2

Easy

What does an event listener do?

💡 Hint: What happens when you click a button in an app?

Practice 4 more questions and get performance evaluation

Interactive Quizzes

Engage in quick quizzes to reinforce what you've learned and check your comprehension.

Question 1

What is an event in programming?

  • A command line input
  • An action or occurrence
  • A code error

💡 Hint: Think about what triggers a response in a program.

Question 2

True or False: An event source is the component that generates an event.

  • True
  • False

💡 Hint: Recall what generates events in your applications.

Solve and get performance evaluation

Challenge Problems

Push your limits with challenges.

Question 1

Design a simple interactive GUI that has multiple buttons triggering different actions.

💡 Hint: Consider how each button acts as an event source.

Question 2

You have a program that processes keyboard events. Discuss how the program could manage multiple key presses for a game controller.

💡 Hint: Think about how games respond to potentially simultaneous key presses.

Challenge and get performance evaluation