Practice Creating a Simple Swing App - 16.3.4 | 16. GUI Programming (e.g., using AWT/Swing or JavaFX) | Advanced Programming
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Practice Questions

Test your understanding with targeted questions related to the topic.

Question 1

Easy

What does JFrame represent in a Swing application?

💡 Hint: Think of it as the container for the GUI.

Question 2

Easy

What component is used to create a clickable button in Swing?

💡 Hint: It has 'Button' in its name.

Practice 4 more questions and get performance evaluation

Interactive Quizzes

Engage in quick quizzes to reinforce what you've learned and check your comprehension.

Question 1

What is the purpose of the JFrame in a Swing application?

  • A container for GUI components
  • A method for validating user input
  • A style sheet for the application

💡 Hint: Consider what holds the buttons and labels.

Question 2

True or False: JButton can only perform one action on click.

  • True
  • False

💡 Hint: Think about the flexibility of event handling in Swing.

Solve 1 more question and get performance evaluation

Challenge Problems

Push your limits with challenges.

Question 1

Extend the Swing application to include an input field (JTextField) where users can type their name. When the button is clicked, display a dialog greeting the user by name.

💡 Hint: You’ll need to create a JTextField and modify the action to retrieve user input.

Question 2

Create a Swing application that has a button which changes the frame's background color each time it is clicked.

💡 Hint: Explore using random color generation with the Color class.

Challenge and get performance evaluation