Practice GUI Programming (e.g., using AWT/Swing or JavaFX) - 16 | 16. GUI Programming (e.g., using AWT/Swing or JavaFX) | Advanced Programming
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GUI Programming (e.g., using AWT/Swing or JavaFX)

16 - GUI Programming (e.g., using AWT/Swing or JavaFX)

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Learning

Practice Questions

Test your understanding with targeted questions

Question 1 Easy

What does GUI stand for?

💡 Hint: Think about what 'GUI' might represent in software context.

Question 2 Easy

What type of components does AWT use?

💡 Hint: Consider how components are related to the operating system.

4 more questions available

Interactive Quizzes

Quick quizzes to reinforce your learning

Question 1

What is the primary advantage of using a GUI over a CLI?

Ease of use
More commands
Faster performance

💡 Hint: Consider why someone might prefer clicking over typing commands.

Question 2

True or False: JavaFX is built on AWT.

True
False

💡 Hint: Think about how JavaFX relates to the evolution of Java GUIs.

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Challenge Problems

Push your limits with advanced challenges

Challenge 1 Hard

Create a Java program that uses Swing to implement a simple to-do list with add and remove buttons. Explain the use of layout managers.

💡 Hint: What layout would allow stacking components neatly?

Challenge 2 Hard

Develop a JavaFX application that incorporates multimedia elements like audio in response to user actions. Explain how JavaFX supports this.

💡 Hint: Think about how event listeners can enhance user interaction.

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Reference links

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